In Hometopia, I can do that without listening to NPCs babble in a gibberish language. In a video game, though? I can build the perfect dream home. For real, actual houses that’s better left to the professionals. Beyond home ownership, home design is most definitely not in the cards. With prices skyrocketing and wages not exactly following, every year that goal gets farther away. It’s improbable that I will ever own a home, for example. Metaverses should be about getting to do stuff that’s either improbable or impossible in reality. Meta boss Mark Zuckerberg is desperate to force his own employees in there, for example.īut if you don’t work for the company formerly known as Facebook, then what’s the hook? I think, if we can be vague about it, that it’s about experiences. Oh, there are certainly ideas floating around. You know what one of the biggest problems with the metaverse is? Nobody is entirely sure what the point is. The reality is that reality isn’t always fun “Hometopia stands to become this generation’s The Sims, one of the best-selling PC games of all time, which sold more than 11 million copies generating more than $5 billion in revenue.” “Hometopia will capture those looking for a more realistic home design and world creation game as they age out of the homebuilding games they loved as a kid,” said Hometopia boss Alex Ahlund, in a statement to GamesBeat. In true Web3 fashion, unlike with Roblox, Hometopia home owners actually own what they create or acquire. The in-game experience of Hometopia resembles Roblox experiences like Bloxberg, or Brookhaven. In fact, Roblox players might find Hometopia’s mechanics familiar. The free-to-play Web3 game is looking to tap into the addictive nature of home designing games like The Sims, Animal Crossing or Roblox. Įveryrealm’s Hometopia is one of the first mainstream metaverse games centered around home design, building and renovating virtual real estate. Read the original article in GamesBeat here.
0 Comments
Leave a Reply. |